Studio

CLIFF Studio guide

From first sign-in to a finished video

One action per step. On-screen buttons are shown in [brackets].

Open Studio
00

Sign in and apply

Sign in with an account, then use Studio once your application is approved.

  1. Get started or Sign in

    Email or Google. New here? Create account

  2. Enter your channel name

    Channel link is optional

  3. Tick the terms and privacy consent → Request access

  4. When the approval email arrives, sign in again with the same account

Done whenSigning in opens Studio directly.

01

Collect assets in the Library

Make one bundle per character or location and add the source files you will reuse as assets. Every scene in the project can use them.

  1. Left menu Library → New bundle

    Name it · kind: character, location, prop or other

  2. Open the bundle → + Add asset

    Image, video or audio

  3. Name the file

    e.g. Seoyeon_character_sheet

  4. Write one sentence on what to take from it

    e.g. Follow only the face and hair

  5. Save asset

TIPDescribe what the video should borrow, not the prompt you used to make the image.

Done whenThe bundle shows its assets, each with a reference note.

02

Create a scene and pick assets

The Library is storage. Only the assets you load as the scene’s references are sent with this video.

  1. Left menu Create → Shot builder

  2. Pick a scene next to its name

    First time? + New scene

  3. References → Add from library

  4. Tick only what this scene needs → Apply selected assets

Done whenThe chosen assets appear as chips in the references strip.

03

Split the scene into shots

A shot is one continuous view. Write location, time and light that apply to every shot once, in the scene-wide field.

  1. Add shot

    One for each change of view

  2. Name each shot and set its length in seconds

  3. Check that the shot total matches the generation length

Done whenYou see the shot list and a matching total.

04

Fill each shot

Top to bottom for each shot: cast, then the scene flow, then direction.

  1. Under Cast, press the chips of people in this shot

    People from your references appear as chips. Otherwise Add character

  2. Add Action · Dialogue · Sound cards in the scene flow

    Choosing a speaker links that person’s voice asset

  3. Reorder by dragging the six-dot handle on a card

    Keyboard: Move up / Move down in the handle menu

  4. Open Place, light or sound for this shot only or To the next cut only when needed

    Left empty, the scene settings apply

  5. Last, Add tag in direction → pick an example card

    Frame, angle, camera. Swap the person placeholder for your character

TIPCard order is the order things happen in the video.

Done whenEvery shot has its cast, ordered actions and lines, and direction.

05

Review and generate

Check what will be sent and the quote on one screen, then generate. Generation uses StudioCredits.

  1. Check model, resolution, ratio and length in the generate bar

  2. If Check first appears, resolve it

  3. Review everything and generate → read the full prompt and quote

  4. Generate with ○○ StudioCredits

    Do not press it again once accepted

  5. Follow progress in Results for this scene right below the generate bar

    Queued → generating (time elapsed) → plays in the same place when done. Every result also stays in History

Done whenYou watched the finished video with sound on the same screen.

06

Other ways to make

Shot builder is the default. Library and History are shared by every mode.

  1. Freeform: paste a finished prompt and send it as written

    Import shots from the shot builder if you like. The grey guide text is never saved or sent

  2. Cinema: one sentence plus camera, lens and light, several takes to compare

07

Refine and export

Replace only the cuts you do not like, or raise the resolution, without remaking everything.

  1. History → result card → Download

  2. To change part of it: Review & replace cuts

    Split cuts with Split here → Replace cuts: Remake this cut, then Use this → Create final

  3. To raise quality: Upscale

    Pick the source → model → output resolution → quality → Start upscale → confirm the credits, then run. Earlier upscales are in History

Done whenYou downloaded the final file and played it back.