CLIFF Studio guide
From first sign-in to a finished video
One action per step. On-screen buttons are shown in [brackets].
Open StudioSign in and apply
Sign in with an account, then use Studio once your application is approved.
Get started or Sign in
Email or Google. New here? Create account
Enter your channel name
Channel link is optional
Tick the terms and privacy consent → Request access
When the approval email arrives, sign in again with the same account
Done whenSigning in opens Studio directly.
Collect assets in the Library
Make one bundle per character or location and add the source files you will reuse as assets. Every scene in the project can use them.
Left menu Library → New bundle
Name it · kind: character, location, prop or other
Open the bundle → + Add asset
Image, video or audio
Name the file
e.g. Seoyeon_character_sheet
Write one sentence on what to take from it
e.g. Follow only the face and hair
Save asset
TIPDescribe what the video should borrow, not the prompt you used to make the image.
Done whenThe bundle shows its assets, each with a reference note.
Create a scene and pick assets
The Library is storage. Only the assets you load as the scene’s references are sent with this video.
Left menu Create → Shot builder
Pick a scene next to its name
First time? + New scene
References → Add from library
Tick only what this scene needs → Apply selected assets
Done whenThe chosen assets appear as chips in the references strip.
Split the scene into shots
A shot is one continuous view. Write location, time and light that apply to every shot once, in the scene-wide field.
Add shot
One for each change of view
Name each shot and set its length in seconds
Check that the shot total matches the generation length
Done whenYou see the shot list and a matching total.
Fill each shot
Top to bottom for each shot: cast, then the scene flow, then direction.
Under Cast, press the chips of people in this shot
People from your references appear as chips. Otherwise Add character
Add Action · Dialogue · Sound cards in the scene flow
Choosing a speaker links that person’s voice asset
Reorder by dragging the six-dot handle on a card
Keyboard: Move up / Move down in the handle menu
Open Place, light or sound for this shot only or To the next cut only when needed
Left empty, the scene settings apply
Last, Add tag in direction → pick an example card
Frame, angle, camera. Swap the person placeholder for your character
TIPCard order is the order things happen in the video.
Done whenEvery shot has its cast, ordered actions and lines, and direction.
Review and generate
Check what will be sent and the quote on one screen, then generate. Generation uses StudioCredits.
Check model, resolution, ratio and length in the generate bar
If Check first appears, resolve it
Review everything and generate → read the full prompt and quote
Generate with ○○ StudioCredits
Do not press it again once accepted
Follow progress in Results for this scene right below the generate bar
Queued → generating (time elapsed) → plays in the same place when done. Every result also stays in History
Done whenYou watched the finished video with sound on the same screen.
Other ways to make
Shot builder is the default. Library and History are shared by every mode.
Freeform: paste a finished prompt and send it as written
Import shots from the shot builder if you like. The grey guide text is never saved or sent
Cinema: one sentence plus camera, lens and light, several takes to compare
Refine and export
Replace only the cuts you do not like, or raise the resolution, without remaking everything.
History → result card → Download
To change part of it: Review & replace cuts
Split cuts with Split here → Replace cuts: Remake this cut, then Use this → Create final
To raise quality: Upscale
Pick the source → model → output resolution → quality → Start upscale → confirm the credits, then run. Earlier upscales are in History
Done whenYou downloaded the final file and played it back.